Dodge, read the boss, strike the weakpoint.

Yasuke! is a short 2D platformer boss rush about timing, movement, and striking at the right moment.

Each boss attacks with unique patterns, but they all follow ono simple rule:

>Dodge. Wait for the opening. Hit the weak point. Repeat

You don´t win by spamming attacks.

You win by surviving the pressure, reading the boss, and landing clean hits when the opening appears.

Gameplay Preview

Attack

Wall Jump

Dash


How to play

Bosses cannot be damaged normally.

Wait until the boss finishes an attack and exposes its weak point.

Hit the weak point, then prepare for the next attack cycle.



Features

  • Fast 2D platformer movement
  • Pattern-based boss fights
  • Weak point combat system
  • Quick restarts for instante retries
  • Pixel art stages and characters
  • Keyboard, gamepad, and mobile support



Controls

Keyboard / Mouse

  • Move — A / D or Arrow Keys
  • Jump— Space/ Z
  • Dash— Shift / X
  • Attack — J / C / Left Mouse Button
  • Pause— Esq
  • Restart — R

Controle

  • Mover — D-Pad / Left Stick
  • Jump — A / X
  • Dash — RB / R1
  • Attack — X / Square
  • Pausar — Start / Menu

Mobile

  • Move — On-screen virtual joystick
  • Jump — Jump button
  • Dash — Dash Button
  • Attack — Attack Button

Jam Version Note

This is a short game jam build. Some visuals, sounds, and balance may (and certainly will) be updated after the jam.


Credits

Game Design — Hayashi

Programming — Hayashi

Character Art, Icons, and Game Banner —  Alexis

Backgrounds, Tilesets, and Additional Art —Don´t Peek

SoundtrackKvx

SFXKvx

Made with Godot.

A Node Olo game.

Thanks for playing the jam version!

Download

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Click download now to get access to the following files:

Yasuke!JamVersion-windows 113 MB
Yasuke!JamVersion-linux 81 MB
Yasuke!JamVersion-android 149 MB

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